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- > > Yes I'd agree I was pretty impressed especially by the speed of the thing. A friend
- > > commented that it was just as good as seeing Doom on a PC (yes he's not into computers
- > > that much ...)
- >
- > I'd like to comment a little bit to this speed thing people seem to
- > connect 'running preview' with.
- >
- > If you put it in fullscreen (F on RGB screens) it turns on doubleline mode.
- > And you are representated with a 320*120 screen.
- > Doing the same on RGB with Bad Mood sureley results in higher framerate,
- > and a MUCH better 'feeling' to it. It feels more solid, not some fast
- > hack as running does.
-
- :-))) Cool. I'm glad to hear that Bad Mood is the best, fastest most sexy engine
- around for the Falcon. I still can't realy understand that it's as fast on my 16MHz
- falcon and with texturemapped floor/roof as it is! It's _very_ impressive when you
- compare it with the other engines around and most (is there one?) of them isn't
- as advanced or bug free either. Bad Mood is the best and is faster than anything
- else on the falcon no matter how the look. No talk about that!
-
- > Some day, Elias will have finished some kind of resolution selector, so
- > you all can try and see that Bad Mood isn't that slow, esp not with RGB
- > and doubleline (the 25mhz videl clock make wonders as well).
- > It's defenitly faster and more solid than running.
-
- :-)))
-
- We can't wait to try it and maybe Fabrice will have the antighost rout ready soon?
-
- :-))
-
- //Magnus Kollberg
-
-